Rust Privado [Tailscale]
Offline 201.166.169.39:28015 checked 38d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 815/ 850
- 2 61/ 250
- 3 124/ 250
- 4 534/ 575
- 5 313/ 350
- 6 217/ 325
Quick answers
from the figures on this pageServer
Is Rust Privado [Tailscale] online, and how reliable is it?
Rust Privado [Tailscale] is not online right now, and 38 days 8 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust Privado [Tailscale] run?
Rust Privado [Tailscale] runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Privado [Tailscale] located?
There is no region on Rust Privado [Tailscale]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 201.166.169.39:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Rust Privado [Tailscale]?
These Rust Dashboard lists include Rust Privado [Tailscale]: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Privado [Tailscale] mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from Rust Privado [Tailscale] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rust Privado [Tailscale]?
The last sighting of Rust Privado [Tailscale] was 38 days 8 hours ago; it is offline right now.
How does Rust Privado [Tailscale] rank against other Rust servers?
Ranked #15,025 on the last seven days of player hours, Rust Privado [Tailscale] is in the top – of all ranked servers.
Reset times
What is the wipe schedule on Rust Privado [Tailscale]?
Rust Privado [Tailscale] has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 38 days 13 hours ago.
Settings
What are the rules and settings on Rust Privado [Tailscale]?
The name of Rust Privado [Tailscale] gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.
Which map does Rust Privado [Tailscale] run?
The game generates the map on Rust Privado [Tailscale], which is procedural.
Connect
How do I join Rust Privado [Tailscale]?
The console in Rust opens with F1, and client.connect 201.166.169.39:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.