Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 23% · #381 in EA
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 100
- 2 1/ 188
- 3 1/ 100
- 4 0/ 500
- 5 0/ 188
- 6 0/ 500
Quick answers
from the figures on this pageServer
Is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 online, and how reliable is it?
RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is up and taking players now. The uptime it reports puts its last restart about 4 days 17 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?
Rust network protocol 2635 and build 168909 is running on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 located?
RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 lists Asia as its location, tagged EA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 20.78.0.188:28015.
Does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run smoothly?
The last 48 hours gave an average of 32 server fps, and it never went under 32. The world held as many as 84,127 entities, counting buildings, deployables and all the rest. It drew as much as 3,754 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
These Rust Dashboard lists include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 mean?
These are the tags RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
As things stand, 0 players are on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, which holds 50 slots. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?
RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 holds #5,038 for player hours across seven days, #381 in Asia, in the top 23% of all ranked servers.
Reset times
What does wipe day look like on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 42 hours after it began.
What is the wipe schedule on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
The only wipe on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 26 days 3 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
No gather rate appears in the name of RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 run?
A procedural map of size 3,750 with seed 255308939 is what RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads RustWorld TKY1.
Join
How do I join RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?
The console in Rust opens with F1, and client.connect 20.78.0.188:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at http://www.rustworld.cc/.
