Rust Dashboard61,286 playing

Tin & Blood

Offline 2.84.255.145:35005 checked 36d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,496

top 68%

7-day average

0

peak –

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
    528/ 625
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
    32/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
    54/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    274/ 325
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    109/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
    121/ 150

Quick answers

from the figures on this page

Server

Is Tin & Blood online, and how reliable is it?

The server is down at the moment. Its last sighting was 36 days 10 hours ago: Tin & Blood. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 21 September 2026.

Which version of Rust does Tin & Blood run?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.

Where is Tin & Blood located?

No region is published by Tin & Blood. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 2.84.255.145:35005.

Tags

Which Rust Dashboard lists and filters include Tin & Blood?

The Rust Dashboard lists that carry Tin & Blood are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

These are the tags Tin & Blood publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Tin & Blood?

At the moment Tin & Blood is offline; it last showed 36 days 10 hours ago.

How does Tin & Blood rank against other Rust servers?

Player hours over seven days put Tin & Blood at #15,496, in the top 68% of all ranked servers.

Reset times

What is the wipe schedule on Tin & Blood?

Too few wipes are on record for Tin & Blood to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 46 days 2 hours ago.

Settings

What are the rules and settings on Tin & Blood?

The name of Tin & Blood gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Tin & Blood run?

A procedural map is what Tin & Blood runs, generated by the game.

Connect

How do I join Tin & Blood?

Type client.connect 2.84.255.145:35005 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.