Rust Dashboard39,326 playing

Tin & Blood

Offline 2.84.252.72:35005 checked 33d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,643

top 71%

7-day average

0

peak –

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
    329/ 300
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
    6/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
    19/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    29/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    31/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    33/ 100

Quick answers

from the figures on this page

About

Is Tin & Blood online, and how reliable is it?

The server is down at the moment. Its last sighting was 33 days 21 hours ago: Tin & Blood. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 24 September 2026.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 165217 is running on Tin & Blood, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Tin & Blood located?

There is no region on Tin & Blood. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 2.84.252.72:35005.

Tags, lists

Which Rust Dashboard lists and filters include Tin & Blood?

You'll find Tin & Blood on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Tin & Blood?

The last sighting of Tin & Blood was 33 days 21 hours ago; it is offline right now.

How does Tin & Blood rank against other Rust servers?

Player hours over seven days put Tin & Blood at #15,643, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Tin & Blood?

The record holds too few of Tin & Blood's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 46 days 10 hours ago.

Rules

What are the rules and settings on Tin & Blood?

The name of Tin & Blood gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Tin & Blood run?

The game generates the map on Tin & Blood, which is procedural.

Connect

How do I join Tin & Blood?

Type client.connect 2.84.252.72:35005 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.