localtest
Offline 2.63.16.202:28015 checked 17d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:12 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 322/ 375
- 2 210/ 250
- 3 34/ 250
- 4 28/ 250
- 5 54/ 100
- 6 73/ 200
Quick answers
from the figures on this pageServer
Is localtest online, and how reliable is it?
We last saw localtest 17 days 17 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.
Which version of Rust does localtest run?
Rust network protocol 2634 and build 167398 is running on localtest, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is localtest located?
No region is published by localtest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 2.63.16.202:28015.
Tags
Which Rust Dashboard lists and filters include localtest?
You'll find localtest on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localtest mean?
These are the tags localtest publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is localtest?
The last sighting of localtest was 17 days 17 hours ago; it is offline right now.
How does localtest rank against other Rust servers?
Ranked #14,809 on the last seven days of player hours, localtest is in the top 67% of all ranked servers.
Wipe days
What does wipe day look like on localtest?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on localtest?
Too few wipes are on record for localtest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 17 days 17 hours ago.
Settings
What are the rules and settings on localtest?
No gather rate appears in the name of localtest. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.
Which map does localtest run?
The map is procedural and the game generates it on localtest.
Join
How do I join localtest?
The console in Rust opens with F1, and client.connect 2.63.16.202:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.