Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 30d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 239/ 500
- 2 130/ 100
- 3 189/ 225
- 4 21/ 200
- 5 200/ 700
- 6 76/ 1000
Quick answers
from the figures on this pageServer details
Is Oil Trainer - Local Development online, and how reliable is it?
The server is down at the moment. Its last sighting was 30 days 2 hours ago: Oil Trainer - Local Development. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Oil Trainer - Local Development run?
Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Oil Trainer - Local Development located?
No region is published by Oil Trainer - Local Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 2.59.158.100:28015.
Tags
Which Rust Dashboard lists and filters include Oil Trainer - Local Development?
These Rust Dashboard lists include Oil Trainer - Local Development: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oil Trainer - Local Development mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp6 (Max players): 6 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Oil Trainer - Local Development as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Oil Trainer - Local Development?
The last sighting of Oil Trainer - Local Development was 30 days 2 hours ago; it is offline right now.
How does Oil Trainer - Local Development rank against other Rust servers?
Ranked #16,965 on the last seven days of player hours, Oil Trainer - Local Development is in the top 72% of all ranked servers.
Reset times
What is the wipe schedule on Oil Trainer - Local Development?
The record holds too few of Oil Trainer - Local Development's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 30 days 2 hours ago.
Rules
What are the rules and settings on Oil Trainer - Local Development?
No gather rate appears in the name of Oil Trainer - Local Development. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Oil Trainer - Local Development run?
A procedural map is what Oil Trainer - Local Development runs, generated by the game.
Join
How do I join Oil Trainer - Local Development?
Type client.connect 2.59.158.100:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.