Rust Dashboard95,257 playing

Oil Trainer - Local Development

Offline 2.59.158.100:28015 checked 30d ago

moddedoxide

Players now

0of 6
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,965

top 72%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5
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Quick answers

from the figures on this page

Server details

Is Oil Trainer - Local Development online, and how reliable is it?

The server is down at the moment. Its last sighting was 30 days 2 hours ago: Oil Trainer - Local Development. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Oil Trainer - Local Development run?

Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Oil Trainer - Local Development located?

No region is published by Oil Trainer - Local Development. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 2.59.158.100:28015.

Tags

Which Rust Dashboard lists and filters include Oil Trainer - Local Development?

These Rust Dashboard lists include Oil Trainer - Local Development: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oil Trainer - Local Development mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp6 (Max players): 6 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Oil Trainer - Local Development as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Oil Trainer - Local Development?

The last sighting of Oil Trainer - Local Development was 30 days 2 hours ago; it is offline right now.

How does Oil Trainer - Local Development rank against other Rust servers?

Ranked #16,965 on the last seven days of player hours, Oil Trainer - Local Development is in the top 72% of all ranked servers.

Reset times

What is the wipe schedule on Oil Trainer - Local Development?

The record holds too few of Oil Trainer - Local Development's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 30 days 2 hours ago.

Rules

What are the rules and settings on Oil Trainer - Local Development?

No gather rate appears in the name of Oil Trainer - Local Development. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Oil Trainer - Local Development run?

A procedural map is what Oil Trainer - Local Development runs, generated by the game.

Join

How do I join Oil Trainer - Local Development?

Type client.connect 2.59.158.100:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp6
Max players 6 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.