Rust Dashboard89,289 playing

Staging Dev Server

Offline 2.31.115.187:28015 checked 1d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 14:00Tue 16:00players each hour · 48 hours · UTC

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

Server performance

010020030040014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server

Is Staging Dev Server online, and how reliable is it?

We last saw Staging Dev Server 26 hours ago. It is offline at the moment. The first time Rust Dashboard recorded it was 27 October 2026.

Which version of Rust does Staging Dev Server run?

Staging Dev Server runs Rust network protocol 2635 and build 169364, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Staging Dev Server located?

There is no region on Staging Dev Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 2.31.115.187:28015.

Does Staging Dev Server run smoothly?

Across the last 48 hours the average was 254 fps, with a floor of 253. Buildings, deployables and everything else added up to a peak of 44,000 entities. Memory use peaked at 1,482 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Staging Dev Server?

You'll find Staging Dev Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Staging Dev Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs169364 (Build): The game build is 169364; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins from Staging Dev Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Staging Dev Server?

The last sighting of Staging Dev Server was 26 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does Staging Dev Server rank against other Rust servers?

Player hours over seven days put Staging Dev Server at #15,373, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Staging Dev Server?

Too few wipes are on record for Staging Dev Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 hours ago the current world was made.

Rules

What are the rules and settings on Staging Dev Server?

The name of Staging Dev Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Staging Dev Server run?

Staging Dev Server runs a procedural map of size 3,000 with seed 12345, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Staging Dev Server?

The console in Rust opens with F1, and client.connect 2.31.115.187:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs169364
Build The game build is 169364.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.