Rustoria.co - US Long Preview Server (Map #4)
Offline 2.28.140.81:28010 checked 27d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:27 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:05 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 10:54 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:32 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 19:42 UTC29d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:10 UTC29d ago | 1 | – | 0.4 days | 0 |
| Mon 28 Sep, 11:42 UTC30d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 227/ 2000
- 2 99/ 200
- 3 37/ 200
- 4 36/ 200
- 5 29/ 200
- 6 38/ 100
Quick answers
from the figures on this pageServer
Is Rustoria.co - US Long Preview Server (Map #4) online, and how reliable is it?
Rustoria.co - US Long Preview Server (Map #4) is not online right now, and 27 days 8 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 28 September 2026.
Which version of Rust does Rustoria.co - US Long Preview Server (Map #4) run?
On Linux, Rustoria.co - US Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166472. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rustoria.co - US Long Preview Server (Map #4) located?
The name of Rustoria.co - US Long Preview Server (Map #4) points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 2.28.140.81:28010.
Lists
Which Rust Dashboard lists and filters include Rustoria.co - US Long Preview Server (Map #4)?
These Rust Dashboard lists include Rustoria.co - US Long Preview Server (Map #4): North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?
The game's server browser reads these tags from Rustoria.co - US Long Preview Server (Map #4): gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166472 (Build): Build 166472 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; builds (Build server): This server is for designing and practising bases; creative (Creative): No gathering here; it is sandbox building, and you build what you want; training (Combat training): This is training for aim and PvP, with loot given to you; modded (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Rustoria.co - US Long Preview Server (Map #4)?
At the moment Rustoria.co - US Long Preview Server (Map #4) is offline; it last showed 27 days 8 hours ago.
How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?
Player hours over seven days put Rustoria.co - US Long Preview Server (Map #4) at #16,537, in the top 70% of all ranked servers.
Reset times
What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #4)?
There is no next wipe to predict: Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on Rustoria.co - US Long Preview Server (Map #4)?
The name of Rustoria.co - US Long Preview Server (Map #4) gives no gather rate. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Valve's VAC anti-cheat runs here.
Which map does Rustoria.co - US Long Preview Server (Map #4) run?
A procedural map of size 4,750 with seed 1337 is what Rustoria.co - US Long Preview Server (Map #4) runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Connect
How do I join Rustoria.co - US Long Preview Server (Map #4)?
The console in Rust opens with F1, and client.connect 2.28.140.81:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.