Rustoria.co - US Long Preview Server (Map #4)
Offline 2.28.139.139:28010 checked 27d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:33 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:10 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:31 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:24 UTC28d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 14:32 UTC29d ago | 0 | – | 0.4 days | 0 |
| Tue 29 Sep, 08:17 UTC29d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 01:34 UTC29d ago | 0 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:16 UTC30d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 278/ 2000
- 2 119/ 200
- 3 54/ 200
- 4 34/ 200
- 5 29/ 200
- 6 33/ 100
Quick answers
from the figures on this pageServer details
Is Rustoria.co - US Long Preview Server (Map #4) online, and how reliable is it?
We last saw Rustoria.co - US Long Preview Server (Map #4) 27 days 14 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 28 September 2026.
Which version of Rust does Rustoria.co - US Long Preview Server (Map #4) run?
Rustoria.co - US Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166461, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rustoria.co - US Long Preview Server (Map #4) located?
The name of Rustoria.co - US Long Preview Server (Map #4) points to North America, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 2.28.139.139:28010.
Lists
Which Rust Dashboard lists and filters include Rustoria.co - US Long Preview Server (Map #4)?
The Rust Dashboard lists that carry Rustoria.co - US Long Preview Server (Map #4) are: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?
The game's server browser reads these tags from Rustoria.co - US Long Preview Server (Map #4): gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): 0 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166461 (Build): The game build is 166461; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; builds (Build server): Design and practise bases here; creative (Creative): No gathering here; it is sandbox building, and you build what you want; training (Combat training): Practise aim and PvP here, and the loot comes to you; modded (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Rustoria.co - US Long Preview Server (Map #4)?
At the moment Rustoria.co - US Long Preview Server (Map #4) is offline; it last showed 27 days 14 hours ago.
How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?
Player hours over seven days put Rustoria.co - US Long Preview Server (Map #4) at #16,599, in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #4)?
There is no next wipe to predict: Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 15 hours ago.
Settings
What are the rules and settings on Rustoria.co - US Long Preview Server (Map #4)?
You will not find a gather rate in the name of Rustoria.co - US Long Preview Server (Map #4). Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The anti-cheat from Valve, VAC, is active.
Which map does Rustoria.co - US Long Preview Server (Map #4) run?
The game generates the procedural map on Rustoria.co - US Long Preview Server (Map #4), size 4,750 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.
Join
How do I join Rustoria.co - US Long Preview Server (Map #4)?
Type client.connect 2.28.139.139:28010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.