Rustoria.co - SEA Long Preview Server (Map #3)
Offline 2.28.137.107:28010 checked 27d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:22 UTC28d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:16 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:05 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:28 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:30 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 20:28 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:48 UTC29d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 06:54 UTC30d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 00:49 UTC30d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 61/ 200
- 2 45/ 100
- 3 37/ 100
- 4 37/ 100
- 5 23/ 100
- 6 17/ 88
Quick answers
from the figures on this pageServer details
Is Rustoria.co - SEA Long Preview Server (Map #3) online, and how reliable is it?
We last saw Rustoria.co - SEA Long Preview Server (Map #3) 27 days 19 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 28 September 2026.
Which version of Rust does Rustoria.co - SEA Long Preview Server (Map #3) run?
Rust network protocol 2634 and build 166472 is running on Rustoria.co - SEA Long Preview Server (Map #3), which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rustoria.co - SEA Long Preview Server (Map #3) located?
The name of Rustoria.co - SEA Long Preview Server (Map #3) points to Asia, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 2.28.137.107:28010.
Lists
Which Rust Dashboard lists and filters include Rustoria.co - SEA Long Preview Server (Map #3)?
The Rust Dashboard lists that carry Rustoria.co - SEA Long Preview Server (Map #3) are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Rustoria.co - SEA Long Preview Server (Map #3) mean?
These are the tags Rustoria.co - SEA Long Preview Server (Map #3) publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166472 (Build): This one runs game build 166472; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^p (PvE): There is no player fighting: the world provides the danger; builds (Build server): This server is for designing and practising bases; creative (Creative): Creative sandbox building: gather nothing, build anything; training (Combat training): The loot is handed to you, so you can practise aim and PvP; modded (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rustoria.co - SEA Long Preview Server (Map #3)?
The last sighting of Rustoria.co - SEA Long Preview Server (Map #3) was 27 days 19 hours ago; it is offline right now.
How does Rustoria.co - SEA Long Preview Server (Map #3) rank against other Rust servers?
Ranked #16,537 on the last seven days of player hours, Rustoria.co - SEA Long Preview Server (Map #3) is in the top 70% of all ranked servers.
Wipe days
What does wipe day look like on Rustoria.co - SEA Long Preview Server (Map #3)?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Rustoria.co - SEA Long Preview Server (Map #3)?
No next wipe can be predicted for Rustoria.co - SEA Long Preview Server (Map #3), because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 19 hours ago.
Rules
What are the rules and settings on Rustoria.co - SEA Long Preview Server (Map #3)?
The name of Rustoria.co - SEA Long Preview Server (Map #3) gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. VAC is on: that is Valve's anti-cheat.
Which map does Rustoria.co - SEA Long Preview Server (Map #3) run?
Rustoria.co - SEA Long Preview Server (Map #3) runs a procedural map of size 4,250 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Join
How do I join Rustoria.co - SEA Long Preview Server (Map #3)?
The console in Rust opens with F1, and client.connect 2.28.137.107:28010 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.