AR_chebaldo | DEV
Offline 2.27.44.73:28015 checked 24d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 160/ 500
- 2 129/ 100
- 3 136/ 225
- 4 28/ 200
- 5 148/ 700
- 6 46/ 1000
Quick answers
from the figures on this pageAbout
Is AR_chebaldo | DEV online, and how reliable is it?
We last saw AR_chebaldo | DEV 24 days 20 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 2 October 2026.
Which version of Rust does AR_chebaldo | DEV run?
AR_chebaldo | DEV runs Rust network protocol 2634 and build 166652, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is AR_chebaldo | DEV located?
There is no region on AR_chebaldo | DEV. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 2.27.44.73:28015.
Tags
Which Rust Dashboard lists and filters include AR_chebaldo | DEV?
You'll find AR_chebaldo | DEV on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on AR_chebaldo | DEV mean?
The game's server browser reads these tags from AR_chebaldo | DEV: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is AR_chebaldo | DEV?
The last sighting of AR_chebaldo | DEV was 24 days 20 hours ago; it is offline right now.
How does AR_chebaldo | DEV rank against other Rust servers?
Player hours over seven days put AR_chebaldo | DEV at #15,958, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on AR_chebaldo | DEV?
The record holds too few of AR_chebaldo | DEV's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 24 days 22 hours ago.
Map and rules
What are the rules and settings on AR_chebaldo | DEV?
The name of AR_chebaldo | DEV gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Which map does AR_chebaldo | DEV run?
The map is procedural and the game generates it on AR_chebaldo | DEV.
Connect
How do I join AR_chebaldo | DEV?
The console in Rust opens with F1, and client.connect 2.27.44.73:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.