Rust Dashboard48,284 playing

Name of Server as Shown on the Client Server List

Offline 2.212.83.140:28015 checked 4h ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Mon 18:00Tue 21:00players each hour · 48 hours · UTC

Rank

#7,534

top 34%

7-day average

1

peak 1

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75118:0017:0018:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
    352/ 425
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
    22/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
    41/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    144/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    63/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    65/ 100

Quick answers

from the figures on this page

Server

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

We last saw Name of Server as Shown on the Client Server List 4 hours ago. It is offline at the moment. Over the last 7 full days, 20 of 168 hours were online: 12%. Rust Dashboard logged it for the first time on 7 October 2026.

Which version of Rust does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Name of Server as Shown on the Client Server List located?

There is no region on Name of Server as Shown on the Client Server List. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 2.212.83.140:28015.

Tags, lists

Which Rust Dashboard lists and filters include Name of Server as Shown on the Client Server List?

You'll find Name of Server as Shown on the Client Server List on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Name of Server as Shown on the Client Server List?

At the moment Name of Server as Shown on the Client Server List is offline; it last showed 4 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 18:00 UTC with an average of 1 players.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Ranked #7,534 on the last seven days of player hours, Name of Server as Shown on the Client Server List is in the top 34% of all ranked servers.

Reset times

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 20 days 15 hours ago the current world was made.

Map and rules

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does Name of Server as Shown on the Client Server List run?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

Join

How do I join Name of Server as Shown on the Client Server List?

The console in Rust opens with F1, and client.connect 2.212.83.140:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.