Local Test Server
Offline 2.134.73.108:28015 checked 23d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC23d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC25d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 117/ 500
- 2 134/ 100
- 3 117/ 225
- 4 47/ 700
- 5 6/ 200
- 6 24/ 1000
Quick answers
from the figures on this pageAbout
Is Local Test Server online, and how reliable is it?
Local Test Server is not online right now, and 23 days 16 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Local Test Server run?
Rust network protocol 2634 and build 166586 is running on Local Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Test Server located?
There is no region on Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 2.134.73.108:28015.
Tags, lists
Which Rust Dashboard lists and filters include Local Test Server?
The Rust Dashboard lists that carry Local Test Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Local Test Server?
The last sighting of Local Test Server was 23 days 16 hours ago; it is offline right now.
How does Local Test Server rank against other Rust servers?
Ranked #16,001 on the last seven days of player hours, Local Test Server is in the top 71% of all ranked servers.
Reset times
What does wipe day look like on Local Test Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on Local Test Server?
Local Test Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was made.
Map and rules
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name of Local Test Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Local Test Server run?
Local Test Server runs a procedural map of size 2,000 with seed 12345, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Local Test Server?
Type client.connect 2.134.73.108:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.