Rust Dashboard96,217 playing

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 13m ago

monthly wipes moddedoxidepve

Players now

Live
2of 75
Full
3%
In queue
0
Peak, 48 hours
12
Peak, 7 days
12

3% full

Sun 19:00Tue 16:00players each hour · 48 hours · UTC

Rank

#1,815

top 8%

7-day average

3

peak 12

Last wipe

26d ago

monthly schedule

Next wipe

9d 0h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing online, and how reliable is it?

Right now [US] [PVE] The Haven | No Killing | No Decay | No Stealing is running. About 10 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] [PVE] The Haven | No Killing | No Decay | No Stealing located?

No region tag comes from [US] [PVE] The Haven | No Killing | No Decay | No Stealing, though the name points to North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 199.231.233.69:28015 is where it lives.

Does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 59. At its highest the count reached 216,304 entities: buildings, deployables and the rest. At its highest, it took 5,327 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

You'll find [US] [PVE] The Haven | No Killing | No Decay | No Stealing on these themed lists at Rust Dashboard: Rust roleplay servers, North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing mean?

These are the tags [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing has 2 of its 75 slots filled at the moment. Over seven days the mean is 3 players and the peak is 12. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 10 players.

How does [US] [PVE] The Haven | No Killing | No Decay | No Stealing rank against other Rust servers?

Ranked #1,815 on the last seven days of player hours, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is in the top 8% of all ranked servers.

Reset times

What is the wipe schedule on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Estimating from the force wipe gives the next wipe for [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing gives no gather rate. Groups hold up to 8 players, the default for the game. roleplay is what it plays, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

A procedural map of size 4,500 with seed 956380 is what [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The console in Rust opens with F1, and client.connect 199.231.233.69:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://the-haven-pve.tebex.io/..

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp75
Max players It holds 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.