A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 130/ 500
- 2 122/ 100
- 3 192/ 225
- 4 73/ 700
- 5 10/ 200
- 6 17/ 1000
Quick answers
from the figures on this pageServer details
Is A Shockbyte.test online, and how reliable is it?
A Shockbyte.test is not online right now, and 7 days 17 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.
Which version of Rust does A Shockbyte.test run?
A Shockbyte.test runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is A Shockbyte.test located?
No region is published by A Shockbyte.test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 198.244.225.80:23917 is where it lives.
Lists
Which Rust Dashboard lists and filters include A Shockbyte.test?
These Rust Dashboard lists include A Shockbyte.test: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte.test mean?
These are the tags A Shockbyte.test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is A Shockbyte.test?
At the moment A Shockbyte.test is offline; it last showed 7 days 17 hours ago.
How does A Shockbyte.test rank against other Rust servers?
Player hours over seven days put A Shockbyte.test at #15,452, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte.test?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte.test?
Too few wipes are on record for A Shockbyte.test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 1 hours ago.
Settings
What are the rules and settings on A Shockbyte.test?
No gather rate appears in the name of A Shockbyte.test. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does A Shockbyte.test run?
The game generates the procedural map on A Shockbyte.test, size 3,000 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join A Shockbyte.test?
Type client.connect 198.244.225.80:23917 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.