Rust Dashboard58,911 playing

Andy's Server

Online 198.244.225.63:22648 checked 10m ago

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 11:00Thu 09:00players each hour · 48 hours · UTC

Rank

#5,705

top 26%

7-day average

0

peak 2

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:53 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
    433/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    340/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    37/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    31/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    48/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
    145/ 200

Quick answers

from the figures on this page

Server details

Is Andy's Server online, and how reliable is it?

Players can join Andy's Server: it is online. Its reported uptime points to a restart roughly 2 days 18 hours ago. It was online 93% of the last 7 full days, which is 157 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Andy's Server run?

Andy's Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Andy's Server located?

No region is published by Andy's Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 198.244.225.63:22648.

Does Andy's Server run smoothly?

Across the last 48 hours the average was 106 fps, with a floor of 54. At its highest the count reached 92,562 entities: buildings, deployables and the rest. Memory use peaked at 4,094 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Andy's Server?

You'll find Andy's Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Andy's Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from Andy's Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Andy's Server?

As things stand, 0 players are on Andy's Server, which holds 5 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.

How does Andy's Server rank against other Rust servers?

Player hours over seven days put Andy's Server at #5,705, in the top 26% of all ranked servers.

Wipe days

What does wipe day look like on Andy's Server?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Andy's Server?

The record holds too few of Andy's Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 6 days 21 hours ago the current world was made.

Rules

What are the rules and settings on Andy's Server?

No gather rate appears in the name of Andy's Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does Andy's Server run?

A procedural map of size 4,000 with seed 847291650 is what Andy's Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Andy's Server?

The console in Rust opens with F1, and client.connect 198.244.225.63:22648 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://meatspin.com.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.