Rust Dashboard67,928 playing

A Shockbyte Rust Server

Online 198.244.225.12:26540 checked 10m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
3

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#4,533

top 20%

7-day average

0

peak 3

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:54 UTC5d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    79/ 700
  4. 4
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  5. 5
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  6. 6
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    256/ 700

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

Players can join A Shockbyte Rust Server: it is online. The uptime it reports puts its last restart about 3 days 13 hours ago. It was online 99% of the last 5 full days, which is 119 of 120 hours. The first time Rust Dashboard recorded it was 23 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 198.244.225.12:26540.

Does A Shockbyte Rust Server run smoothly?

Server fps averaged 149 over the last 48 hours and never dropped below 47. Buildings, deployables and everything else added up to a peak of 49,491 entities. It drew as much as 4,057 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from A Shockbyte Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 40 slots. Its seven-day average is 0 players, and it reached 3 at the highest. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #4,533 on the last seven days of player hours, A Shockbyte Rust Server is in the top 20% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 3 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 5 days 13 hours ago.

Settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 198.244.225.12:26540 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.