Rust Dashboard96,179 playing

A Shockbyte Rust Server

Online 198.244.225.104:22407 checked 11m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#15,269

top 68%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    75/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    137/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    44/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    133/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    348/ 350

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and taking players now. Its reported uptime points to a restart roughly 36 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 12 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 198.244.225.104:22407.

Does A Shockbyte Rust Server run smoothly?

Server fps averaged 241 over the last 48 hours and never dropped below 230. The world held as many as 8,274 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,233 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 40 slots. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,269, in the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 21 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 198.244.225.104:22407 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.