Rust Dashboard46,574 playing

Facepunch Staging Creators

Online 198.244.177.77:28023 checked 8m ago

Players now

Live
0of ?
In queue
0
Peak, 48 hours
3
Peak, 7 days
3
Wed 03:00Fri 01:00players each hour · 48 hours · UTC

Rank

#5,968

top 27%

7-day average

0

peak 3

Last wipe

16h ago

no schedule published

Next wipe

6d 16h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 10:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 10:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

35 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 6d 16hThu 5 Nov, 19:00 UTCFW
  • 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:11 UTC16h ago – – running 0
Thu 24 Sep, 10:55 UTC35d ago 2+1 queue held half 35 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    46/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    79/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    249/ 300
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    11/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    293/ 375
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    257/ 300

Quick answers

from the figures on this page

Server

Is Facepunch Staging Creators online, and how reliable is it?

Right now Facepunch Staging Creators is running. About 15 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Facepunch Staging Creators run?

Facepunch Staging Creators runs Rust network protocol 2636 and build 169627, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Facepunch Staging Creators located?

No region is published by Facepunch Staging Creators. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 198.244.177.77:28023.

Does Facepunch Staging Creators run smoothly?

Server fps averaged 157 over the last 48 hours and never dropped below 56. At its highest the count reached 120,000 entities: buildings, deployables and the rest. Memory use peaked at 4,068 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Facepunch Staging Creators?

The Rust Dashboard lists that carry Facepunch Staging Creators are: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who runs Facepunch Staging Creators?

A playrust.com hostname is published by Facepunch Staging Creators, and by 124 other servers we track, so one operator most likely runs them all.

What do the server tags on Facepunch Staging Creators mean?

The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169627 (Build): Build 169627 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from Facepunch Staging Creators as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Facepunch Staging Creators?

Facepunch Staging Creators currently reports 0 players. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does Facepunch Staging Creators rank against other Rust servers?

Player hours over seven days put Facepunch Staging Creators at #5,968, in the top 27% of all ranked servers.

Reset times

What does wipe day look like on Facepunch Staging Creators?

The average busiest point of its recent wipes was 2 players. Peak crowd came 28 hours into the latest wipe, with 1 waiting in the queue. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Facepunch Staging Creators?

The wipe rhythm on Facepunch Staging Creators is every 5 weeks on Thursday at 10:11 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 16 hours ago the current world was made.

Rules

What are the rules and settings on Facepunch Staging Creators?

No gather rate appears in the name of Facepunch Staging Creators. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. The anti-cheat from Valve, VAC, is active.

Which map does Facepunch Staging Creators run?

Facepunch Staging Creators runs a procedural map of size 4,500 with seed 8432123, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Facepunch Staging Creators?

The console in Rust opens with F1, and client.connect 198.244.177.77:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,gmrust,cs169627,ts8

On Rust Dashboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players It holds 0 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2636
Protocol The game protocol is 2636; your build has to match it to join.
cs169627
Build Build 169627 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.