Rust Dashboard39,438 playing

IDM Test Server

Online 198.133.237.51:28096 checked 10m ago

oxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    249/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    187/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    20/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    21/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    87/ 200

Quick answers

from the figures on this page

Server details

Is IDM Test Server online, and how reliable is it?

Players can join IDM Test Server: it is online. Its reported uptime points to a restart roughly 10 days 6 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does IDM Test Server run?

Rust network protocol 2634 and build 167781 is running on IDM Test Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is IDM Test Server located?

There is no region on IDM Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 198.133.237.51:28096.

Does IDM Test Server run smoothly?

The last 48 hours gave an average of 233 server fps, and it never went under 219. Buildings, deployables and everything else added up to a peak of 13,236 entities. It drew as much as 8,215 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include IDM Test Server?

These Rust Dashboard lists include IDM Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the server tags on IDM Test Server mean?

These are the tags IDM Test Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts15 (Group limit): Teams top out at 15; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is IDM Test Server?

As things stand, 0 players are on IDM Test Server, which holds 100 slots. Its average over the last seven days comes to 0 players.

How does IDM Test Server rank against other Rust servers?

Player hours over seven days put IDM Test Server at #15,339, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on IDM Test Server?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on IDM Test Server?

Too few wipes are on record for IDM Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 21 days 8 hours ago.

Settings

What are the rules and settings on IDM Test Server?

The name of IDM Test Server gives no gather rate. Up to 15 players can share a group. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does IDM Test Server run?

The game generates the procedural map on IDM Test Server, size 2,000 with seed 435416541. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join IDM Test Server?

Type client.connect 198.133.237.51:28096 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server has 100 slots.
ts15
Group limit Teams top out at 15.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.