Rust Dashboard37,934 playing

pllm-test-1

Offline 198.13.252.12:28115 checked 16d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,427

top 71%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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    130/ 100
  3. 3
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    109/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    10/ 1000

Quick answers

from the figures on this page

Server

Is pllm-test-1 online, and how reliable is it?

We last saw pllm-test-1 16 days 6 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 October 2026.

Which version of Rust does pllm-test-1 run?

pllm-test-1 runs Rust network protocol 2634 and build 167584, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is pllm-test-1 located?

No region is published by pllm-test-1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 198.13.252.12:28115.

Tags

Which Rust Dashboard lists and filters include pllm-test-1?

The Rust Dashboard lists that carry pllm-test-1 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-1 mean?

These are the tags pllm-test-1 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is pllm-test-1?

At the moment pllm-test-1 is offline; it last showed 16 days 6 hours ago.

How does pllm-test-1 rank against other Rust servers?

Ranked #15,427 on the last seven days of player hours, pllm-test-1 is in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on pllm-test-1?

The record holds too few of pllm-test-1's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 6 hours ago the current world was made.

Settings

What are the rules and settings on pllm-test-1?

You will not find a gather rate in the name of pllm-test-1. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does pllm-test-1 run?

The map is procedural and the game generates it on pllm-test-1.

Connect

How do I join pllm-test-1?

The console in Rust opens with F1, and client.connect 198.13.252.12:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.