Rust Dashboard83,167 playing

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 19d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,863

top 72%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    174/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    143/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    78/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    62/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
    241/ 700

Quick answers

from the figures on this page

About

Is Brett's Rust Development Server online, and how reliable is it?

Brett's Rust Development Server is not online right now, and 19 days have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Brett's Rust Development Server run?

Brett's Rust Development Server runs Rust network protocol 2634 and build 166494, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Brett's Rust Development Server located?

No region is published by Brett's Rust Development Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 198.102.229.191:28015.

Tags

Which Rust Dashboard lists and filters include Brett's Rust Development Server?

You'll find Brett's Rust Development Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Brett's Rust Development Server mean?

These are the tags Brett's Rust Development Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Brett's Rust Development Server?

The last sighting of Brett's Rust Development Server was 19 days ago; it is offline right now.

How does Brett's Rust Development Server rank against other Rust servers?

Ranked #15,863 on the last seven days of player hours, Brett's Rust Development Server is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on Brett's Rust Development Server?

Brett's Rust Development Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 14 hours ago.

Settings

What are the rules and settings on Brett's Rust Development Server?

The name of Brett's Rust Development Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Brett's Rust Development Server run?

The map is procedural and the game generates it on Brett's Rust Development Server.

How to join

How do I join Brett's Rust Development Server?

The console in Rust opens with F1, and client.connect 198.102.229.191:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.