pllm-test
Offline 195.26.233.151:28015 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 117/ 500
- 2 128/ 100
- 3 119/ 225
- 4 29/ 200
- 5 113/ 700
- 6 35/ 1000
Quick answers
from the figures on this pageServer details
Is pllm-test online, and how reliable is it?
The server is down at the moment. Its last sighting was 15 days 16 hours ago: pllm-test. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 12 October 2026.
Which version of Rust does pllm-test run?
Rust network protocol 2634 and build 167398 is running on pllm-test, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is pllm-test located?
No region tag comes from pllm-test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 195.26.233.151:28015.
Lists
Which Rust Dashboard lists and filters include pllm-test?
The Rust Dashboard lists that carry pllm-test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test mean?
These are the tags pllm-test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is pllm-test?
The last sighting of pllm-test was 15 days 16 hours ago; it is offline right now.
How does pllm-test rank against other Rust servers?
Ranked #15,591 on the last seven days of player hours, pllm-test is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on pllm-test?
pllm-test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 18 hours ago.
Settings
What are the rules and settings on pllm-test?
The name of pllm-test gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does pllm-test run?
A procedural map is what pllm-test runs, generated by the game.
Connect
How do I join pllm-test?
The console in Rust opens with F1, and client.connect 195.26.233.151:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.