Rust Dashboard44,561 playing

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 34d ago

moddedcarbon

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,709

top 71%

7-day average

0

peak –

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 155 on average
    38/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    40/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    34/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is Sperrzone Staging Test online, and how reliable is it?

We last saw Sperrzone Staging Test 34 days 12 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Sperrzone Staging Test run?

On Linux, Sperrzone Staging Test runs Rust network protocol 2633 and build 165590. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Sperrzone Staging Test located?

There is no region on Sperrzone Staging Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 195.201.109.240:28035.

Tags, lists

Which Rust Dashboard lists and filters include Sperrzone Staging Test?

You'll find Sperrzone Staging Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Sperrzone Staging Test mean?

The game's server browser reads these tags from Sperrzone Staging Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165590 (Build): The game build is 165590; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Sperrzone Staging Test?

The last sighting of Sperrzone Staging Test was 34 days 12 hours ago; it is offline right now.

How does Sperrzone Staging Test rank against other Rust servers?

Ranked #15,709 on the last seven days of player hours, Sperrzone Staging Test is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Sperrzone Staging Test?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on Sperrzone Staging Test?

Sperrzone Staging Test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 34 days 17 hours ago.

Rules

What are the rules and settings on Sperrzone Staging Test?

The name of Sperrzone Staging Test gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Sperrzone Staging Test run?

Sperrzone Staging Test runs a procedural map of size 3,000 with seed 1, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Sperrzone Staging Test?

Type client.connect 195.201.109.240:28035 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/sperrzone.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165590
Build The game build is 165590.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.