Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 13
0% full
Rank
top 12% · #1052 in EU
7-day average
peak 13
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 17:51 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:51 UTC, in 1h. Every Thursday at 17:51 UTC · high confidence
Coming wipes
- 1hThu 29 Oct, 17:51 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 17:51 UTC
- 21d 1hThu 19 Nov, 17:51 UTC
- 28d 1hThu 26 Nov, 17:51 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 17:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:51 UTC6d ago | 13+1 queue | – | running | 0 |
| Thu 15 Oct, 17:55 UTC13d ago | 29+15 queue | halved by day 1 | 7 days | 7 |
| Thu 8 Oct, 17:57 UTC20d ago | 23+15 queue | halved by day 2 | 7 days | 10 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 14+2 queue | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 17:56 UTC41d ago | 16+6 queue | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 175/ 100
- 2 24/ 200
- 3 9/ 200
- 4 8/ 200
- 5 564/ 600
- 6 19/ 200
Quick answers
from the figures on this pageAbout
Is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline online, and how reliable is it?
Right now EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is running. The uptime it reports puts its last restart about 6 days 19 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?
On Linux, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline located?
In Europe, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 195.201.109.240:28015 is where it lives.
Does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 60. At its highest the count reached 42,446 entities: buildings, deployables and the rest. It drew as much as 4,081 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
These Rust Dashboard lists include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Who runs EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
A ez-rust.eu hostname is published by EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, and by 1 other server we track, so one operator most likely runs them all.
What do the server tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline mean?
The game's server browser reads these tags from EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline has 0 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 13 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.
How does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline rank against other Rust servers?
Player hours over seven days put EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline at #2,769 overall and #1,052 in Europe, in the top 12% of all ranked servers.
Reset times
What does wipe day look like on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
At their busiest, its recent wipes drew 22 players on average. Peak crowd came 1 hours into the latest wipe, with 1 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.5.
What is the wipe schedule on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
every Thursday at 17:51 UTC, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipes. On Thursday 29 October at 17:51 UTC the next wipe is due. The world now in play was generated 6 days 22 hours ago. The tags carry a wipe schedule of once every two weeks.
Settings
What are the rules and settings on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
The name of EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline carries a 2x gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline run?
A procedural map of size 2,750 with seed 1337 is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Sperrzone V5.
How to join
How do I join EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?
Type client.connect 195.201.109.240:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/sperrzone is where its website lives.
