IKS[211 Devblog]
Offline 195.189.98.120:27015 checked 8d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 59%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 153/ 500
- 2 126/ 100
- 3 194/ 225
- 4 97/ 700
- 5 221/ 700
- 6 348/ 350
Quick answers
from the figures on this pageServer details
Is IKS[211 Devblog] online, and how reliable is it?
IKS[211 Devblog] is not online right now, and 8 days 3 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 is running on IKS[211 Devblog], which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is IKS[211 Devblog] located?
There is no region on IKS[211 Devblog]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 195.189.98.120:27015 is where it lives.
Lists
Which Rust Dashboard lists and filters include IKS[211 Devblog]?
You'll find IKS[211 Devblog] on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): It holds 10 slots; v2164 (Protocol): The game protocol is 2164; your build has to match it to join; oxide (Oxide): Oxide (uMod) provides the plugins here; modded (Modded): The game is changed by plugins or settings; the listing is Modded; hb68d7370 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is IKS[211 Devblog]?
At the moment IKS[211 Devblog] is offline; it last showed 8 days 3 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
Ranked #13,171 on the last seven days of player hours, IKS[211 Devblog] is in the top 59% of all ranked servers.
Wipe schedule
What is the wipe schedule on IKS[211 Devblog]?
The record holds too few of IKS[211 Devblog]'s wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 19 hours ago.
Settings
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name of IKS[211 Devblog]. A group limit is not listed. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.
Connect
How do I join IKS[211 Devblog]?
The console in Rust opens with F1, and client.connect 195.189.98.120:27015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.