Rust Dashboard33,332 playing

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online 195.18.27.81:35553 checked 10m ago

1x biweekly wipes moddedoxidepve

Players now

Live
3of 150
Full
2%
In queue
0
Peak, 48 hours
8
Peak, 7 days
8

2% full

Tue 07:00Thu 05:00players each hour · 48 hours · UTC

Rank

#2,137

top 10%

7-day average

2

peak 8

Last wipe

13d ago

biweekly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 14d 8hThu 12 Nov, 15:24 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW
  • 42d 8hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
    182/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    86/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
    54/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    57/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    21/ 100
  6. 6 21/ 250

Quick answers

from the figures on this page

Server details

Is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events online, and how reliable is it?

Players can join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: it is online. Its reported uptime points to a restart roughly 2 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?

Rust network protocol 2635 and build 168909 is running on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events located?

No region tag comes from [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 195.18.27.81:35553.

Does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run smoothly?

The last 48 hours gave an average of 179 server fps, and it never went under 25. Buildings, deployables and everything else added up to a peak of 122,557 entities. It drew as much as 4,922 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

These Rust Dashboard lists include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

What do the server tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events mean?

The game's server browser reads these tags from [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events has 3 of its 150 slots filled at the moment. Over seven days the mean is 2 players and the peak is 8. Across the last 48 hours, the peak came at 18:00 UTC with an average of 7 players.

How does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events rank against other Rust servers?

Player hours over seven days put [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events at #2,137, in the top 10% of all ranked servers.

Wipe schedule

What does wipe day look like on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The average busiest point of its recent wipes was 11 players. 2 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 11.

What is the wipe schedule on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The wipe rhythm on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is every 4 weeks on Thursday at 15:24 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 13 days 15 hours ago. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The name of [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events carries a 1x gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run?

The game generates the procedural map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, size 4,500 with seed 877712140. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The console in Rust opens with F1, and client.connect 195.18.27.81:35553 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. http://uncharted.gamestores.app is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.