Rust Dashboard64,279 playing

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 13m ago

biweekly wipes moddedoxidepve

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#5,160

top 23%

7-day average

0

peak 2

Last wipe

14d ago

biweekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
15wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 13d 17hThu 12 Nov, 17:05 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 41d 17hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC14d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW28d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC42d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average
    277/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    169/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
    92/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    13/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    20/ 100
  6. 6 58/ 250

Quick answers

from the figures on this page

Server

Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?

Players can join Evolution PvE [RaidBases, Skills, Event, Quest]: it is online. The uptime it reports puts its last restart about 19 hours ago. The last 7 full days show 85% uptime, with 143 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Evolution PvE [RaidBases, Skills, Event, Quest] runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?

No region tag comes from Evolution PvE [RaidBases, Skills, Event, Quest]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 195.18.27.77:35100 is where it lives.

Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?

The last 48 hours gave an average of 67 server fps, and it never went under 38. Buildings, deployables and everything else added up to a peak of 94,877 entities. Memory use peaked at 2,673 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?

You'll find Evolution PvE [RaidBases, Skills, Event, Quest] on these themed lists at Rust Dashboard: Rust roleplay servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?

These are the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): It holds 200 slots; ts16 (Group limit): Each team holds no more than 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?

0 players are playing on Evolution PvE [RaidBases, Skills, Event, Quest] right now, out of 200 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?

Ranked #5,160 on the last seven days of player hours, Evolution PvE [RaidBases, Skills, Event, Quest] is in the top 23% of all ranked servers.

Reset times

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?

At their busiest, its recent wipes drew 15 players on average. 24 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 8.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?

The wipe rhythm on Evolution PvE [RaidBases, Skills, Event, Quest] is every 4 weeks on Thursday at 17:05 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 14 days 6 hours ago. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

No gather rate appears in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. Up to 16 players can share a group. roleplay is the mode here, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?

The game generates the procedural map on Evolution PvE [RaidBases, Skills, Event, Quest], size 3,500 with seed 777349113. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?

The console in Rust opens with F1, and client.connect 195.18.27.77:35100 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://evolutionrust.gamestores.app/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players It holds 200 slots.
ts16
Group limit Each team holds no more than 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.