Rust Dashboard42,593 playing

150 Island [RANDOM ITEMS | KITS | EVENTS]

Online 195.18.27.76:35000 checked 7m ago

monthly wipes moddedoxide

Players now

Live
1of 200
Full
0%
In queue
0
Peak, 48 hours
33
Peak, 7 days
33

0% full

Wed 04:00Fri 02:00players each hour · 48 hours · UTC

Rank

#1,206

top 5%

7-day average

7

peak 33

Last wipe

22h ago

monthly schedule

Next wipe

6d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
01020304004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 05:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 05:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

2 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
22wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 6d 15hThu 5 Nov, 19:00 UTCFW
  • 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:33 UTC22h ago – – running 2
Mon 26 Oct, 16:00 UTC3d ago 16 held half 2.6 days 10
Sat 24 Oct, 15:59 UTC5d ago 29 held half 2 days 10
Thu 22 Oct, 15:59 UTC7d ago 20 held half 2 days 12
Tue 20 Oct, 18:48 UTC9d ago 20 – 1.9 days 13
Sun 18 Oct, 16:03 UTC11d ago 8 held half 2.1 days 6
Sat 17 Oct, 09:41 UTC12d ago 8 – 1.3 days 1
Fri 16 Oct, 13:34 UTC13d ago 4 – 0.8 days 0
Wed 14 Oct, 12:35 UTC15d ago 1 halved by day 1 2 days 0
Sat 3 Oct, 14:27 UTC26d ago 1 halved by day 1 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    6/ 700
  2. 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    22/ 700
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
    2/ 1000
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average
    15/ 1000
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average
    23/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average
    59/ 1000

Quick answers

from the figures on this page

Server details

Is 150 Island [RANDOM ITEMS | KITS | EVENTS] online, and how reliable is it?

Right now 150 Island [RANDOM ITEMS | KITS | EVENTS] is running. Its reported uptime points to a restart roughly 58 minutes ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does 150 Island [RANDOM ITEMS | KITS | EVENTS] run?

150 Island [RANDOM ITEMS | KITS | EVENTS] runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is 150 Island [RANDOM ITEMS | KITS | EVENTS] located?

No region tag comes from 150 Island [RANDOM ITEMS | KITS | EVENTS]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 195.18.27.76:35000.

Does 150 Island [RANDOM ITEMS | KITS | EVENTS] run smoothly?

The last 48 hours gave an average of 59 server fps, and it never went under 57. At its highest the count reached 33,770 entities: buildings, deployables and the rest. It drew as much as 2,595 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include 150 Island [RANDOM ITEMS | KITS | EVENTS]?

These Rust Dashboard lists include 150 Island [RANDOM ITEMS | KITS | EVENTS]: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on 150 Island [RANDOM ITEMS | KITS | EVENTS] mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): 200 is the slot count; ts16 (Group limit): Teams top out at 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from 150 Island [RANDOM ITEMS | KITS | EVENTS] as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is 150 Island [RANDOM ITEMS | KITS | EVENTS]?

As things stand, 1 players are on 150 Island [RANDOM ITEMS | KITS | EVENTS], which holds 200 slots. Over seven days the mean is 7 players and the peak is 33. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 24 players.

How does 150 Island [RANDOM ITEMS | KITS | EVENTS] rank against other Rust servers?

Ranked #1,206 on the last seven days of player hours, 150 Island [RANDOM ITEMS | KITS | EVENTS] is in the top 5% of all ranked servers.

Wipe days

What does wipe day look like on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

Its recent wipes averaged a peak of 22 players. On the latest wipe, 27 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

Wipes come once a month on 150 Island [RANDOM ITEMS | KITS | EVENTS], in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 22 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

The name of 150 Island [RANDOM ITEMS | KITS | EVENTS] gives no gather rate. 16 players is the most a group can take. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does 150 Island [RANDOM ITEMS | KITS | EVENTS] run?

The game generates the procedural map on 150 Island [RANDOM ITEMS | KITS | EVENTS], size 4,500 with seed 121315421. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

How to join

How do I join 150 Island [RANDOM ITEMS | KITS | EVENTS]?

The console in Rust opens with F1, and client.connect 195.18.27.76:35000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://gamestoreb.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players 200 is the slot count.
ts16
Group limit Teams top out at 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.