RustDMA Local Test Server
Offline 195.160.184.66:28015 checked 45d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 360/ 425
- 2 457/ 500
- 3 982/ 1000
- 4 52/ 100
- 5 984/ 1000
- 6 32/ 250
Quick answers
from the figures on this pageAbout
Is RustDMA Local Test Server online, and how reliable is it?
RustDMA Local Test Server is not online right now, and 45 days 1 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RustDMA Local Test Server run?
On Windows, RustDMA Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustDMA Local Test Server located?
No region tag comes from RustDMA Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 195.160.184.66:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include RustDMA Local Test Server?
The Rust Dashboard lists that carry RustDMA Local Test Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDMA Local Test Server mean?
These are the tags RustDMA Local Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is RustDMA Local Test Server?
At the moment RustDMA Local Test Server is offline; it last showed 45 days 1 hours ago.
How does RustDMA Local Test Server rank against other Rust servers?
Player hours over seven days put RustDMA Local Test Server at #12,835, in the top – of all ranked servers.
Reset times
What is the wipe schedule on RustDMA Local Test Server?
The record holds too few of RustDMA Local Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 46 days 5 hours ago.
Rules
What are the rules and settings on RustDMA Local Test Server?
You will not find a gather rate in the name of RustDMA Local Test Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.
Which map does RustDMA Local Test Server run?
The map is procedural and the game generates it on RustDMA Local Test Server.
Join
How do I join RustDMA Local Test Server?
Type client.connect 195.160.184.66:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.