Rust Dashboard101,584 playing

Salty Test #2

Online 194.69.160.182:28025 checked 13m ago

moddedcarbon

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#11,468

top 51%

7-day average

0

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:13 UTC4d ago – – running 0
Thu 22 Oct, 15:15 UTC7d ago – – – 1
Wed 21 Oct, 16:07 UTC8d ago – – – 0
Tue 20 Oct, 18:08 UTC8d ago – – – 1
Mon 19 Oct, 15:49 UTC10d ago – – – 0
Fri 16 Oct, 21:19 UTC12d ago – – – 0
Thu 15 Oct, 13:55 UTC14d ago – – – 0
Wed 30 Sep, 17:00 UTC29d ago 1 halved by day 1 14.9 days 1
Tue 29 Sep, 09:24 UTC30d ago 1 – 1.3 days 0
Mon 28 Sep, 13:00 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    160/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    191/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    97/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    230/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    345/ 350

Quick answers

from the figures on this page

Server details

Is Salty Test #2 online, and how reliable is it?

Right now Salty Test #2 is running. Its reported uptime points to a restart roughly 4 days 15 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Salty Test #2 run?

On Linux, Salty Test #2 runs Rust network protocol 2635 and build 169075. You need the same protocol as the server to join. Steam updates your game for you.

Where is Salty Test #2 located?

No region is published by Salty Test #2. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 194.69.160.182:28025.

Does Salty Test #2 run smoothly?

Server fps averaged 59 over the last 48 hours and never dropped below 43. The world held as many as 90,000 entities, counting buildings, deployables and all the rest. It drew as much as 4,908 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Salty Test #2?

You'll find Salty Test #2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Salty Test #2 mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs169075 (Build): Build 169075 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from Salty Test #2 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Salty Test #2?

0 players are playing on Salty Test #2 right now, out of 20 slots. Over seven days the mean is 0 players and the peak is 1.

How does Salty Test #2 rank against other Rust servers?

Player hours over seven days put Salty Test #2 at #11,468, in the top 51% of all ranked servers.

Wipe days

What does wipe day look like on Salty Test #2?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Salty Test #2?

There is no next wipe to predict: Salty Test #2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 4 days 16 hours ago.

Rules

What are the rules and settings on Salty Test #2?

The name of Salty Test #2 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Salty Test #2 run?

Salty Test #2 runs a procedural map of size 4,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

How to join

How do I join Salty Test #2?

Type client.connect 194.69.160.182:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs169075
Build Build 169075 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.