Rust Dashboard97,045 playing

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 7m ago

moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 17:00Thu 15:00players each hour · 48 hours · UTC

Rank

#10,829

top 49%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:52 UTC2d ago 1 – running 0
Mon 26 Oct, 13:21 UTC3d ago 1 – 0.6 days 0
Wed 21 Oct, 16:00 UTC8d ago 2 halved by day 2 4.9 days 0
Tue 20 Oct, 23:05 UTC8d ago 2 – 0.7 days 0
Sat 17 Oct, 20:05 UTC11d ago 1 held half 3.1 days 0
Sun 11 Oct, 14:17 UTC18d ago 2 halved by day 1 6.2 days 0
Sat 10 Oct, 20:22 UTC18d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC19d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC27d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    185/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    92/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
    246/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
    345/ 350
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    23/ 1000

Quick answers

from the figures on this page

Server details

Is [EU] Enardo - Development Server Test online, and how reliable is it?

[EU] Enardo - Development Server Test is up and taking players now. Its reported uptime points to a restart roughly 8 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [EU] Enardo - Development Server Test run?

On Linux, [EU] Enardo - Development Server Test runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU] Enardo - Development Server Test located?

There is no region tag on [EU] Enardo - Development Server Test, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 194.69.160.140:25000.

Does [EU] Enardo - Development Server Test run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 32,007 entities. It drew as much as 2,331 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [EU] Enardo - Development Server Test?

The Rust Dashboard lists that carry [EU] Enardo - Development Server Test are: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [EU] Enardo - Development Server Test mean?

The game's server browser reads these tags from [EU] Enardo - Development Server Test: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [EU] Enardo - Development Server Test?

As things stand, 0 players are on [EU] Enardo - Development Server Test, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 0 players.

How does [EU] Enardo - Development Server Test rank against other Rust servers?

Player hours over seven days put [EU] Enardo - Development Server Test at #10,829, in the top 49% of all ranked servers.

Wipe days

What does wipe day look like on [EU] Enardo - Development Server Test?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 13 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. When that did not happen, the crowd was below half by day 1.5.

What is the wipe schedule on [EU] Enardo - Development Server Test?

No next wipe can be predicted for [EU] Enardo - Development Server Test, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 11 hours ago.

Rules

What are the rules and settings on [EU] Enardo - Development Server Test?

No gather rate appears in the name of [EU] Enardo - Development Server Test. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [EU] Enardo - Development Server Test run?

A procedural map of size 2,500 with seed 1337 is what [EU] Enardo - Development Server Test runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Enardo.gg Maps.

Connect

How do I join [EU] Enardo - Development Server Test?

Type client.connect 194.69.160.140:25000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://enardo.gg/ is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.