Rust Dashboard96,345 playing

RFL Test Server

Offline 194.50.234.143:28015 checked 15d ago

monthly wipes moddedoxidepve

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#14,590

top 68%

7-day average

0

peak –

Last wipe

15d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

14 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 12d 6hTue 10 Nov, 22:53 UTC
  • 26d 6hTue 24 Nov, 22:53 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 40d 6hTue 8 Dec, 22:53 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:53 UTC15d ago 1 – running 0
Tue 29 Sep, 22:50 UTC29d ago 2 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is RFL Test Server online, and how reliable is it?

RFL Test Server is not online right now, and 15 days 17 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does RFL Test Server run?

RFL Test Server runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is RFL Test Server located?

No region tag comes from RFL Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 194.50.234.143:28015.

Tags

Which Rust Dashboard lists and filters include RFL Test Server?

You'll find RFL Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RFL Test Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from RFL Test Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RFL Test Server?

The last sighting of RFL Test Server was 15 days 17 hours ago; it is offline right now.

How does RFL Test Server rank against other Rust servers?

Player hours over seven days put RFL Test Server at #14,590, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on RFL Test Server?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on RFL Test Server?

every other Tuesday at 22:53 UTC, RFL Test Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 15 days 17 hours ago. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on RFL Test Server?

You will not find a gather rate in the name of RFL Test Server. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RFL Test Server run?

A procedural map of size 4,500 with seed 9889632 is what RFL Test Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join RFL Test Server?

Type client.connect 194.50.234.143:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://shop.rflservers.com/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.