My test SERVER
Offline 194.50.170.87:28015 checked 6d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 410/ 500
- 2 274/ 300
- 3 40/ 250
- 4 35/ 250
- 5 76/ 100
- 6 92/ 200
Quick answers
from the figures on this pageServer
Is My test SERVER online, and how reliable is it?
My test SERVER is not online right now, and 6 days 3 hours have passed since we last saw it. It was online 0% of the last 5 full days, which is 0 of 120 hours. Rust Dashboard logged it for the first time on 22 October 2026.
Which version of Rust does My test SERVER run?
On Windows, My test SERVER runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is My test SERVER located?
No region is published by My test SERVER. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 194.50.170.87:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include My test SERVER?
The Rust Dashboard lists that carry My test SERVER are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My test SERVER mean?
These are the tags My test SERVER publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is My test SERVER?
At the moment My test SERVER is offline; it last showed 6 days 3 hours ago. The mean over seven days is 0 players.
How does My test SERVER rank against other Rust servers?
Player hours over seven days put My test SERVER at #15,339, in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on My test SERVER?
The record holds too few of My test SERVER's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 14 hours ago.
Rules
What are the rules and settings on My test SERVER?
The name of My test SERVER gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Which map does My test SERVER run?
The game generates the map on My test SERVER, which is procedural.
Join
How do I join My test SERVER?
Type client.connect 194.50.170.87:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.