Rust Dashboard44,124 playing

Hive staging test (shards) - dev only

Offline 194.46.57.73:28035 checked 1d ago

moddedoxide

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Mon 02:00Mon 23:00players each hour · 48 hours · UTC

Rank

#10,364

top 47%

7-day average

0

peak 2

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
0123402:0006:0010:0015:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080002:0006:0010:0015:0019:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC1d ago – – running 0
Sun 25 Oct, 12:00 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 161 on average
    26/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    35/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    33/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    9/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    10/ 1000

Quick answers

from the figures on this page

About

Is Hive staging test (shards) - dev only online, and how reliable is it?

Hive staging test (shards) - dev only is not online right now, and 26 hours have passed since we last saw it. Its reported uptime points to a restart roughly 30 minutes ago. Over the last 3 full days, 47 of 72 hours were online: 65%. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does Hive staging test (shards) - dev only run?

Rust network protocol 2635 is running on Hive staging test (shards) - dev only, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Hive staging test (shards) - dev only located?

The region code for Hive staging test (shards) - dev only is us1, and no region is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 194.46.57.73:28035.

Does Hive staging test (shards) - dev only run smoothly?

Server fps averaged 482 over the last 48 hours and never dropped below 400. At its highest the count reached 1 entities: buildings, deployables and the rest. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include Hive staging test (shards) - dev only?

The Rust Dashboard lists that carry Hive staging test (shards) - dev only are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

What do the server tags on Hive staging test (shards) - dev only mean?

The game's server browser reads these tags from Hive staging test (shards) - dev only: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): It holds 20 slots; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus1 (Region code): us1 is the region code set here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^o (Oxide): Oxide (uMod) provides the plugins here; dev (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; h (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Hive staging test (shards) - dev only?

At the moment Hive staging test (shards) - dev only is offline; it last showed 26 hours ago. Over seven days the mean is 0 players and the peak is 2.

How does Hive staging test (shards) - dev only rank against other Rust servers?

Ranked #10,364 on the last seven days of player hours, Hive staging test (shards) - dev only is in the top 47% of all ranked servers.

Reset times

What does wipe day look like on Hive staging test (shards) - dev only?

Its recent wipes averaged a peak of 2 players. 3 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Hive staging test (shards) - dev only?

Too few wipes are on record for Hive staging test (shards) - dev only to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 37 hours ago.

Map and rules

What are the rules and settings on Hive staging test (shards) - dev only?

The name of Hive staging test (shards) - dev only gives no gather rate. The group limit is not published here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Hive staging test (shards) - dev only run?

Hive staging test (shards) - dev only runs a procedural map of size 1,000, made by the game. This is the map name: CraggyBuildBattleFieldArenaScri.

How to join

How do I join Hive staging test (shards) - dev only?

The console in Rust opens with F1, and client.connect 194.46.57.73:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rustminigames.com.

Server tags

what each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp20
Max players It holds 20 slots.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$rus1
Region code us1 is the region code set here.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^o
Oxide Oxide (uMod) provides the plugins here.

Other

dev
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
h
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.