Rust Dashboard31,247 playing

My Local Testing Server

Offline 194.36.110.140:28015 checked 25d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,917

top 61%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is My Local Testing Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 25 days 11 hours ago: My Local Testing Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does My Local Testing Server run?

On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Local Testing Server located?

No region tag comes from My Local Testing Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 194.36.110.140:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include My Local Testing Server?

You'll find My Local Testing Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Local Testing Server mean?

The game's server browser reads these tags from My Local Testing Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): This one runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is My Local Testing Server?

The last sighting of My Local Testing Server was 25 days 11 hours ago; it is offline right now.

How does My Local Testing Server rank against other Rust servers?

Ranked #13,917 on the last seven days of player hours, My Local Testing Server is in the top 61% of all ranked servers.

Reset times

What is the wipe schedule on My Local Testing Server?

Too few wipes are on record for My Local Testing Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 25 days 18 hours ago.

Rules

What are the rules and settings on My Local Testing Server?

No gather rate appears in the name of My Local Testing Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Connect

How do I join My Local Testing Server?

The console in Rust opens with F1, and client.connect 194.36.110.140:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build This one runs game build 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.