Rust Dashboard48,039 playing

Local Test Server

Offline 194.187.155.5:28015 checked 43d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,258

no region published

7-day average

0

peak –

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    246/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    175/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    32/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    41/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    53/ 200

Quick answers

from the figures on this page

About

Is Local Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 43 days 7 hours ago: Local Test Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163493 is running on Local Test Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local Test Server located?

There is no region on Local Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 194.187.155.5:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Test Server?

The Rust Dashboard lists that carry Local Test Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163493 (Build): This one runs game build 163493; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from Local Test Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 43 days 7 hours ago.

How does Local Test Server rank against other Rust servers?

Ranked #13,258 on the last seven days of player hours, Local Test Server is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Test Server?

The record holds too few of Local Test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 49 days 1 hours ago.

Map and rules

What are the rules and settings on Local Test Server?

You will not find a gather rate in the name of Local Test Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Local Test Server run?

A procedural map is what Local Test Server runs, generated by the game.

Join

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 194.187.155.5:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163493
Build This one runs game build 163493.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.