Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 5h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
No wipes
17 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 83/ 300
- 2 200/ 50
- 3 0/ 3300
- 4 5/ 300
- 5 0/ 40
- 6 1/ 100
Quick answers
from the figures on this pageServer details
Is Release smoke test: vanilla online, and how reliable is it?
The server is down at the moment. Its last sighting was 5 hours ago: Release smoke test: vanilla. It was online 7% of the last 7 full days, which is 11 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Release smoke test: vanilla run?
On Linux, Release smoke test: vanilla runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Release smoke test: vanilla located?
No region is published by Release smoke test: vanilla. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 194.147.90.150:28115 is where it lives.
Lists
Which Rust Dashboard lists and filters include Release smoke test: vanilla?
The Rust Dashboard lists that carry Release smoke test: vanilla are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Release smoke test: vanilla mean?
The game's server browser reads these tags from Release smoke test: vanilla: gmrust (Game mode): The game runs on standard Rust survival settings; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Release smoke test: vanilla?
The last sighting of Release smoke test: vanilla was 5 hours ago; it is offline right now. The mean over seven days is 0 players.
How does Release smoke test: vanilla rank against other Rust servers?
Ranked #15,318 on the last seven days of player hours, Release smoke test: vanilla is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Release smoke test: vanilla?
None of the resets on Release smoke test: vanilla counts as a wipe. The world is remade every few hours and no schedule is kept.
Settings
What are the rules and settings on Release smoke test: vanilla?
The name of Release smoke test: vanilla gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is not active.
How to join
How do I join Release smoke test: vanilla?
Type client.connect 194.147.90.150:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.