Rust Dashboard34,939 playing

Test Server JARVIS

Offline 193.5.238.30:28015 checked 15d ago

biweekly wipes moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,312

top 71%

7-day average

0

peak –

Last wipe

15d ago

biweekly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 12d 14hTue 10 Nov, 18:01 UTC
  • 26d 14hTue 24 Nov, 18:01 UTC
  • 35d 15hThu 3 Dec, 19:00 UTCFW
  • 40d 14hTue 8 Dec, 18:01 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:01 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average
    1/ 100
  2. 2
    半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average
    2/ 100
  3. 3 58/ 999
  4. 4 147/ 999
  5. 5 75/ 150
  6. 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    5/ 100

Quick answers

from the figures on this page

About

Is Test Server JARVIS online, and how reliable is it?

We last saw Test Server JARVIS 15 days 9 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does Test Server JARVIS run?

Test Server JARVIS runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Test Server JARVIS located?

No region is published by Test Server JARVIS. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 193.5.238.30:28015.

Tags

Which Rust Dashboard lists and filters include Test Server JARVIS?

These Rust Dashboard lists include Test Server JARVIS: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Test Server JARVIS mean?

The game's server browser reads these tags from Test Server JARVIS: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^k (Build server): You can design bases and practise them; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Test Server JARVIS?

At the moment Test Server JARVIS is offline; it last showed 15 days 9 hours ago.

How does Test Server JARVIS rank against other Rust servers?

Player hours over seven days put Test Server JARVIS at #15,312, in the top 71% of all ranked servers.

Reset times

What does wipe day look like on Test Server JARVIS?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Test Server JARVIS?

The prediction follows its tag, because too few of Test Server JARVIS's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 15 days 9 hours ago. The tags carry a wipe schedule of once every two weeks.

Settings

What are the rules and settings on Test Server JARVIS?

No gather rate appears in the name of Test Server JARVIS. The group limit is 8 players, which is the game's default. build & creative is what it plays, building in a sandbox, and no gathering. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Connect

How do I join Test Server JARVIS?

Type client.connect 193.5.238.30:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^k
Build server You can design bases and practise them.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.