Rust Dashboard34,356 playing

RandomRaids local test

Offline 193.34.213.83:28115 checked 10d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,317

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    93/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    31/ 700
  5. 5
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  6. 6
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    9/ 1000

Quick answers

from the figures on this page

About

Is RandomRaids local test online, and how reliable is it?

We last saw RandomRaids local test 10 days 22 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 18 October 2026.

Which version of Rust does RandomRaids local test run?

Rust network protocol 2634 and build 167781 is running on RandomRaids local test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RandomRaids local test located?

No region is published by RandomRaids local test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 193.34.213.83:28115 is where it lives.

Lists

Which Rust Dashboard lists and filters include RandomRaids local test?

You'll find RandomRaids local test on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RandomRaids local test mean?

The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RandomRaids local test?

At the moment RandomRaids local test is offline; it last showed 10 days 22 hours ago.

How does RandomRaids local test rank against other Rust servers?

Ranked #15,317 on the last seven days of player hours, RandomRaids local test is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on RandomRaids local test?

Too few wipes are on record for RandomRaids local test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 11 hours ago.

Map and rules

What are the rules and settings on RandomRaids local test?

The name of RandomRaids local test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does RandomRaids local test run?

The map is procedural and the game generates it on RandomRaids local test.

Join

How do I join RandomRaids local test?

Type client.connect 193.34.213.83:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.