Local Test
Offline 193.32.126.176:28015 checked 22d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 152/ 500
- 2 132/ 100
- 3 79/ 700
- 4 16/ 200
- 5 23/ 1000
- 6 256/ 700
Quick answers
from the figures on this pageServer details
Is Local Test online, and how reliable is it?
We last saw Local Test 22 days 8 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 7 October 2026.
Which version of Rust does Local Test run?
Local Test runs Rust network protocol 2634 and build 166494, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local Test located?
There is no region on Local Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 193.32.126.176:28015.
Tags
Which Rust Dashboard lists and filters include Local Test?
The Rust Dashboard lists that carry Local Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test mean?
These are the tags Local Test publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Local Test?
The last sighting of Local Test was 22 days 8 hours ago; it is offline right now.
How does Local Test rank against other Rust servers?
Player hours over seven days put Local Test at #15,961, in the top 71% of all ranked servers.
Reset times
What is the wipe schedule on Local Test?
Too few wipes are on record for Local Test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was made.
Settings
What are the rules and settings on Local Test?
The name of Local Test gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does Local Test run?
The map is procedural and the game generates it on Local Test.
Join
How do I join Local Test?
The console in Rust opens with F1, and client.connect 193.32.126.176:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.