Rust Dashboard67,203 playing

[NA] Draconic - Community | Weekly Tue | Team Limit 4

Online NA 193.31.31.106:28031 checked 11m ago

weekly wipes oxide

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Wed 00:00Thu 22:00players each hour · 48 hours · UTC

Rank

#14,972

top 67% · #1468 in NA

7-day average

0

peak 1

Last wipe

2d ago

weekly schedule

Next wipe

4d 18h

Tue 3 Nov, 18:11 UTC

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:11 UTC, in 4d 18h. Its weekly schedule tag · low confidence

9.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 4d 18hTue 3 Nov, 18:11 UTC
  • 6d 19hThu 5 Nov, 19:00 UTCFW
  • 11d 18hTue 10 Nov, 18:11 UTC
  • 18d 18hTue 17 Nov, 18:11 UTC
  • 25d 18hTue 24 Nov, 18:11 UTC
  • 32d 18hTue 1 Dec, 18:11 UTC
  • 34d 19hThu 3 Dec, 19:00 UTCFW
  • 39d 18hTue 8 Dec, 18:11 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:11 UTC2d ago 0 – running 0
Thu 1 Oct, 19:33 UTC FW28d ago 0 – 25.9 days 0
Tue 29 Sep, 18:10 UTC30d ago 2 held half 2.1 days 0
Sun 20 Sep, 05:26 UTC39d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 242 on average
    765/ 800
  2. 2
    Rustoria.co - US MainNA · groups of 16+ · weekly · 230 on average
    784/ 800
  3. 3
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 209 on average
    146/ 250
  4. 4
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 163 on average
    102/ 200
  5. 5
    Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
    10/ 100
  6. 6
    Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average
    393/ 450

Quick answers

from the figures on this page

Server details

Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 online, and how reliable is it?

Players can join [NA] Draconic - Community | Weekly Tue | Team Limit 4: it is online. Its reported uptime points to a restart roughly 2 days 3 hours ago. Over the last 7 full days, 149 of 168 hours were online: 89%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?

[NA] Draconic - Community | Weekly Tue | Team Limit 4 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [NA] Draconic - Community | Weekly Tue | Team Limit 4 located?

The NA tag is how [NA] Draconic - Community | Weekly Tue | Team Limit 4 places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 193.31.31.106:28031.

Does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run smoothly?

Server fps averaged 95 over the last 48 hours and never dropped below 63. At its highest the count reached 65,005 entities: buildings, deployables and the rest. Memory use peaked at 3,622 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [NA] Draconic - Community | Weekly Tue | Team Limit 4?

These Rust Dashboard lists include [NA] Draconic - Community | Weekly Tue | Team Limit 4: Best Rust community servers and North American Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): This server runs Oxide (uMod) for plugins; NA (North America): North America is where the server browser puts it from [NA] Draconic - Community | Weekly Tue | Team Limit 4 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is [NA] Draconic - Community | Weekly Tue | Team Limit 4?

0 players are playing on [NA] Draconic - Community | Weekly Tue | Team Limit 4 right now, out of 150 slots. Its seven-day average is 0 players, and it reached 1 at the highest.

How does [NA] Draconic - Community | Weekly Tue | Team Limit 4 rank against other Rust servers?

[NA] Draconic - Community | Weekly Tue | Team Limit 4 holds #14,972 for player hours across seven days, #1,468 in North America, in the top 67% of all ranked servers.

Reset times

What does wipe day look like on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Its schedule cannot be confirmed from the record, which holds too few of [NA] Draconic - Community | Weekly Tue | Team Limit 4's wipes, so the prediction follows the tag. On Tuesday 3 November at 18:11 UTC the next wipe is due. The world now in play was generated 2 days 5 hours ago. A weekly wipe schedule is published in its tags.

Rules

What are the rules and settings on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

No gather rate appears in the name of [NA] Draconic - Community | Weekly Tue | Team Limit 4. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?

The game generates the procedural map on [NA] Draconic - Community | Weekly Tue | Team Limit 4, size 3,500 with seed 2033361939. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Type client.connect 193.31.31.106:28031 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://shop.draconic.store is where its website lives.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.