Rust Dashboard75,437 playing

[U.S]OzziGaming 2x | Bi-Weekly |

Offline 193.31.31.104:28056 checked 21d ago

2x moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,986

top 71%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    734/ 1000
  2. 2
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average
    462/ 700
  3. 3
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 365 on average
    181/ 200
  4. 4
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 344 on average
    249/ 385
  5. 5
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 319 on average
    1,036/ 1550
  6. 6
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 310 on average
    200/ 1000

Quick answers

from the figures on this page

Server

Is [U.S]OzziGaming 2x | Bi-Weekly | online, and how reliable is it?

We last saw [U.S]OzziGaming 2x | Bi-Weekly | 21 days 21 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 5 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [U.S]OzziGaming 2x | Bi-Weekly | run?

[U.S]OzziGaming 2x | Bi-Weekly | runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [U.S]OzziGaming 2x | Bi-Weekly | located?

No region tag comes from [U.S]OzziGaming 2x | Bi-Weekly |. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 193.31.31.104:28056.

Tags

Which Rust Dashboard lists and filters include [U.S]OzziGaming 2x | Bi-Weekly |?

The Rust Dashboard lists that carry [U.S]OzziGaming 2x | Bi-Weekly | are: 2x Rust servers, shown live and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on [U.S]OzziGaming 2x | Bi-Weekly | mean?

These are the tags [U.S]OzziGaming 2x | Bi-Weekly | publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [U.S]OzziGaming 2x | Bi-Weekly |?

At the moment [U.S]OzziGaming 2x | Bi-Weekly | is offline; it last showed 21 days 21 hours ago.

How does [U.S]OzziGaming 2x | Bi-Weekly | rank against other Rust servers?

Ranked #15,986 on the last seven days of player hours, [U.S]OzziGaming 2x | Bi-Weekly | is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on [U.S]OzziGaming 2x | Bi-Weekly |?

Too few wipes are on record for [U.S]OzziGaming 2x | Bi-Weekly | to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 23 days 6 hours ago the current world was made.

Settings

What are the rules and settings on [U.S]OzziGaming 2x | Bi-Weekly |?

The name of [U.S]OzziGaming 2x | Bi-Weekly | carries a 2x gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does [U.S]OzziGaming 2x | Bi-Weekly | run?

A procedural map of size 3,000 with seed 1 is what [U.S]OzziGaming 2x | Bi-Weekly | runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [U.S]OzziGaming 2x | Bi-Weekly |?

Type client.connect 193.31.31.104:28056 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://ozzigaming.com is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.