Rust Dashboard96,345 playing

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

Online EU 193.233.134.184:28015 checked 13m ago

2x biweekly wipes moddedcarbonpve

Players now

Live
9of 250
Full
4%
In queue
0
Peak, 48 hours
12
Peak, 7 days
15

4% full

Tue 17:00Thu 14:00players each hour · 48 hours · UTC

Rank

#1,355

top 6% · #558 in EU

7-day average

6

peak 15

Last wipe

12d ago

biweekly schedule

Next wipe

1d 15h

Sat 31 Oct, 08:15 UTC

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  • 1d 15hSat 31 Oct, 08:15 UTC
  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 15d 15hSat 14 Nov, 08:15 UTC
  • 29d 15hSat 28 Nov, 08:15 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 43d 15hSat 12 Dec, 08:15 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC41d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average
    5/ 50
  2. 2
    RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average
    1/ 150
  3. 3
    PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 3 on average
    2/ 100
  4. 4
    #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average
    2/ 50
  5. 5
    #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average
    2/ 50
  6. 6
    Fox PvE SMALL 2X Vanilla+ FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 1 on average
    2/ 70

Quick answers

from the figures on this page

Server details

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online, and how reliable is it?

Right now INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is running. The uptime it reports puts its last restart about 9 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?

Rust network protocol 2635 and build 168909 is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] located?

The EU tag is how INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 193.233.134.184:28015.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run smoothly?

Across the last 48 hours the average was 50 fps, with a floor of 26. At its highest the count reached 95,955 entities: buildings, deployables and the rest. It drew as much as 5,057 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The Rust Dashboard lists that carry INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are: 2x Rust servers, shown live, Rust roleplay servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The industrialrust.org hostname from INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is used by no other server we track.

What do the server tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] mean?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

As things stand, 9 players are on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], which holds 250 slots. Over seven days the mean is 6 players and the peak is 15. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 10 players.

How does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] rank against other Rust servers?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] holds #1,355 for player hours across seven days, #558 in Europe, in the top 6% of all ranked servers.

Wipe days

What does wipe day look like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Its recent wipes averaged a peak of 12 players. Peak crowd on the latest wipe came 33 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 10.5.

What is the wipe schedule on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The prediction follows its tag, because too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm the schedule. On Saturday 31 October at 08:15 UTC the next wipe is due. 12 days 8 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The name of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] carries a 2x gather rate. The group limit is 8 players, which is the game's default. roleplay is the mode here, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?

A procedural map of size 4,500 with seed 7237231 is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Join

How do I join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The console in Rust opens with F1, and client.connect 193.233.134.184:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://industrialrust.org is where its website lives.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp250
Max players The server has 250 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.