Rust Dashboard94,541 playing

BuildLab

Offline 193.200.229.85:47831 checked 10d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,255

top 70%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 222/ 999
  2. 2 68/ 999
  3. 3 38/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    19/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    40/ 100
  6. 6 41/ 100

Quick answers

from the figures on this page

Server

Is BuildLab online, and how reliable is it?

The server is down at the moment. Its last sighting was 10 days 21 hours ago: BuildLab. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 18 October 2026.

Which version of Rust does BuildLab run?

On Windows, BuildLab runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.

Where is BuildLab located?

No region is published by BuildLab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 193.200.229.85:47831.

Tags, lists

Which Rust Dashboard lists and filters include BuildLab?

You'll find BuildLab on these themed lists at Rust Dashboard: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on BuildLab mean?

These are the tags BuildLab publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is BuildLab?

At the moment BuildLab is offline; it last showed 10 days 21 hours ago.

How does BuildLab rank against other Rust servers?

Player hours over seven days put BuildLab at #15,255, in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on BuildLab?

BuildLab has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.

Map and rules

What are the rules and settings on BuildLab?

The name of BuildLab gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does BuildLab run?

The map is procedural and the game generates it on BuildLab.

Connect

How do I join BuildLab?

The console in Rust opens with F1, and client.connect 193.200.229.85:47831 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players It holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.