BuildLab
Offline 193.200.229.230:47831 checked 2d ago
Players now
- Full
- 25%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
25% full
Rank
top 47%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC8d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 110/ 999
- 2 153/ 999
- 3 31/ 150
- 4 5/ 100
- 5 19/ 100
- 6 13/ 100
Quick answers
from the figures on this pageServer
Is BuildLab online, and how reliable is it?
We last saw BuildLab 2 days ago. It is offline at the moment. It was online 3% of the last 7 full days, which is 5 of 168 hours. The first time Rust Dashboard recorded it was 7 October 2026.
Which version of Rust does BuildLab run?
BuildLab runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is BuildLab located?
No region is published by BuildLab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 193.200.229.230:47831.
Tags, lists
Which Rust Dashboard lists and filters include BuildLab?
These Rust Dashboard lists include BuildLab: Rust build and creative servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BuildLab mean?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is BuildLab?
At the moment BuildLab is offline; it last showed 2 days ago. Averaged across the last seven days: 1 players, peaking at 1.
How does BuildLab rank against other Rust servers?
Player hours over seven days put BuildLab at #10,542, in the top 47% of all ranked servers.
Reset times
What is the wipe schedule on BuildLab?
The record holds too few of BuildLab's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 2 hours ago.
Map and rules
What are the rules and settings on BuildLab?
No gather rate appears in the name of BuildLab. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does BuildLab run?
The game generates the map on BuildLab, which is procedural.
How to join
How do I join BuildLab?
The console in Rust opens with F1, and client.connect 193.200.229.230:47831 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.