Rust Dashboard37,934 playing

Rustpocalypse

Online 193.160.23.154:28015 checked 14m ago

moddedoxide

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

236d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    71/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    109/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    10/ 1000

Quick answers

from the figures on this page

Server

Is Rustpocalypse online, and how reliable is it?

Players can join Rustpocalypse: it is online. Its reported uptime points to a restart roughly 23 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rustpocalypse run?

Rustpocalypse runs Rust network protocol 2622 and build 145203, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rustpocalypse located?

No region appears for Rustpocalypse. The region code is uk1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 193.160.23.154:28015.

Does Rustpocalypse run smoothly?

Across the last 48 hours the average was 116 fps, with a floor of 109. Buildings, deployables and everything else added up to a peak of 50,229 entities. Memory use peaked at 1,885 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Rustpocalypse?

You'll find Rustpocalypse on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rustpocalypse mean?

These are the tags Rustpocalypse publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2622 (Protocol): Your game needs to be on the same version, protocol 2622, to get in; cs145203 (Build): This one runs game build 145203; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $ruk1 (Region code): This one carries the region code uk1; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Rustpocalypse?

Rustpocalypse has 0 of its 30 slots filled at the moment. The mean over seven days is 0 players.

How does Rustpocalypse rank against other Rust servers?

Ranked #15,339 on the last seven days of player hours, Rustpocalypse is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Rustpocalypse?

The record holds too few of Rustpocalypse's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 236 days 18 hours ago.

Settings

What are the rules and settings on Rustpocalypse?

No gather rate appears in the name of Rustpocalypse. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Rustpocalypse run?

Rustpocalypse runs a procedural map of size 3,000 with seed 2083586310, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Rustpocalypse?

The console in Rust opens with F1, and client.connect 193.160.23.154:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2622
Protocol Your game needs to be on the same version, protocol 2622, to get in.
cs145203
Build This one runs game build 145203.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$ruk1
Region code This one carries the region code uk1.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.