TypicalRustGameplay
Online EU 193.135.10.247:15050 checked 26m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2531 in EU
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC13d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 84/ 250
- 2 115/ 200
- 3 397/ 450
- 4 21/ 100
- 5 476/ 525
- 6 362/ 425
Quick answers
from the figures on this pageServer details
Is TypicalRustGameplay online, and how reliable is it?
TypicalRustGameplay is up and taking players now. The uptime it reports puts its last restart about 11 days 7 hours ago. It was online 85% of the last 7 full days, which is 143 of 168 hours. Our records for it start on 16 October 2026, when Rust Dashboard first saw it.
Which version of Rust does TypicalRustGameplay run?
On Linux, TypicalRustGameplay runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TypicalRustGameplay located?
The EU tag is how TypicalRustGameplay places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 193.135.10.247:15050 is where it lives.
Does TypicalRustGameplay run smoothly?
Across the last 48 hours the average was 49 fps, with a floor of 42. At its highest the count reached 65,510 entities: buildings, deployables and the rest. Memory use peaked at 3,471 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include TypicalRustGameplay?
These Rust Dashboard lists include TypicalRustGameplay: Best Rust community servers and Europe's Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TypicalRustGameplay mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; EU (Europe): Europe is where the server browser puts it from TypicalRustGameplay as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is TypicalRustGameplay?
TypicalRustGameplay has 0 of its 20 slots filled at the moment. The mean over seven days is 0 players.
How does TypicalRustGameplay rank against other Rust servers?
TypicalRustGameplay holds #15,262 for player hours across seven days, #2,531 in Europe, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on TypicalRustGameplay?
Its recent wipes averaged a peak of 3 players. On the latest wipe, 24 hours passed before the crowd peaked.
What is the wipe schedule on TypicalRustGameplay?
The record holds too few of TypicalRustGameplay's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 4 hours ago.
Map and rules
What are the rules and settings on TypicalRustGameplay?
The name of TypicalRustGameplay gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.
Which map does TypicalRustGameplay run?
A procedural map of size 3,500 with seed 17475 is what TypicalRustGameplay runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join TypicalRustGameplay?
Type client.connect 193.135.10.247:15050 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.