Rust Dashboard51,852 playing

Server_217_DevBlog

Offline 193.107.108.174:28015 checked 24d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,980

top 71%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    67/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
    119/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    27/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average
    98/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    87/ 200

Quick answers

from the figures on this page

About

Is Server_217_DevBlog online, and how reliable is it?

The server is down at the moment. Its last sighting was 24 days 20 hours ago: Server_217_DevBlog. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 is running on Server_217_DevBlog, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Server_217_DevBlog located?

No region tag comes from Server_217_DevBlog. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 193.107.108.174:28015.

Lists

Which Rust Dashboard lists and filters include Server_217_DevBlog?

You'll find Server_217_DevBlog on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; v2183 (Protocol): Your game needs to be on the same version, protocol 2183, to get in; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h5e7466bf (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Server_217_DevBlog?

The last sighting of Server_217_DevBlog was 24 days 20 hours ago; it is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Player hours over seven days put Server_217_DevBlog at #15,980, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Server_217_DevBlog has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 days 15 hours ago.

Rules

What are the rules and settings on Server_217_DevBlog?

You will not find a gather rate in the name of Server_217_DevBlog. No group limit is published. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. VAC is off: that is Valve's anti-cheat.

Which map does Server_217_DevBlog run?

A procedural map is what Server_217_DevBlog runs, generated by the game.

Connect

How do I join Server_217_DevBlog?

The console in Rust opens with F1, and client.connect 193.107.108.174:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
v2183
Protocol Your game needs to be on the same version, protocol 2183, to get in.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

h5e7466bf
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.