server_name
Offline 193.105.11.126:28070 checked 4d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 113/ 250
- 2 146/ 200
- 3 497/ 575
- 4 30/ 100
- 5 573/ 650
- 6 461/ 525
Quick answers
from the figures on this pageServer details
Is server_name online, and how reliable is it?
We last saw server_name 4 days 1 hours ago. It is offline at the moment. The last 3 full days show 0% uptime, with 0 hours up out of 72. The first time Rust Dashboard recorded it was 25 October 2026.
Which version of Rust does server_name run?
server_name runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is server_name located?
No region tag comes from server_name. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 193.105.11.126:28070 is where it lives.
Lists
Which Rust Dashboard lists and filters include server_name?
You'll find server_name on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on server_name mean?
The game's server browser reads these tags from server_name: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is server_name?
The last sighting of server_name was 4 days 1 hours ago; it is offline right now. The mean over seven days is 0 players.
How does server_name rank against other Rust servers?
Ranked #15,290 on the last seven days of player hours, server_name is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on server_name?
server_name has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 4 days 2 hours ago the current world was made.
Rules
What are the rules and settings on server_name?
The name of server_name gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does server_name run?
The game generates the map on server_name, which is procedural.
Connect
How do I join server_name?
Type client.connect 193.105.11.126:28070 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.